Telos overhaul. 1 Fixed Kolyphemus' textures and clouds. This mod is compatible with KSP 1. Maybe squad doesn't have much time to make the planet texture prettier since their main focus is coding for simulationRunning about 50fps. 1) and scatterer (0. It is the follow up from TheDarkBadger's Distant Object Enhancement Continued, that by itself is the follow up of MOARdV's Distant Object Enhancement bis,which is the follow up of Rubber Ducky's Distant Object Enhancement. #1. Version 3. This mod adds the real solar system to its kerbal space program, where its orbits, sizes, actual textures, real antenna sites and most real launch sites are added. jpg/. If your GPU is a few years old, it might result in FPS loss. But, if you want to land on that moon the custom texture will disappear and a copy of a stock planet template you used will replace it. P. 0). 5595141. Download Galileo’s Planet Pack 1. cfg and getting rid of everything but Jool. 1) PlanetShine (PlanetShine 0. 3. Asset Blacklisting. ; The planet textures being replaced are the high-altitude textures, which are also used in the map mode and in the tracking. There are however quite a few mods that have been updated to the 1. 2 - 2020-7-07. ive also tried fiddling with the resolution. ) finalTexture. Where in the game files can I find the planet texture? I can imagine I would have to do some Hex editing, which is no problem. @Bill2462 Please keep on this mod, it's exactly what I have been wanting that Planetary Diversity and other RNG solar system mods could never provide; planets that are actually different from stock. Features : Build-in terrain generator. Gullis overhaul. The planet textures being replaced are the high-altitude textures, which are also used in the map mode and in the tracking station. Mimas, Tethys and Dione heightmaps by Kexitt based on these models. increased city texture visibility and changed texture for better outline; updated to newest scatterer 0. Feb 4, 2020. Galileo Planet Pack Help. OpenGL systems do not like textures being in a "PluginData" folder. Click 'export textures', then click 'update scaledspace'. Scatterer Environmental Visual Enhancements Homeswitch is optional in this mod! Simply add the folder named ZiveHomeswitch located in the Optional folder to. Kerbals can pick up samples of the features, and they can be scanned with the 3 different types of scanning arm. Updated Eve(the planet) and Huygen to finally have collisions Small config changes to Duna,Eve,Gilly Thats all, custom textures may take a while, internship took up the last 5 weeks of my free time and I haven´t worked on them one bit, work also takes up a lot of time hope you guys understand. Next we're going to define how often these textures are applied to your planet. The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin. . 12. 1. Bill Kerman standing in front of a feature on Minmus. Install PlanetShine. 3. Probe Control Room Recontrolled. Share. - Art pass on Iltan. Textures in this pack are based on NASA elevation and imagery data. New textures for Janus to match it with Gateway's overhaul;. It comes with a normal map and a diffuse map. 1. The forum page below has many great resources for making planet textures. 1. All creations copyright of the creators. 5. Stock Planet Textures (Parallax-StockTextures 2. 1; Implemented EVE atmospheres While not as pretty as Scatterer, it greatly improves performance. Textures in this pack are based on NASA elevation and imagery data. looking into OPM parallax folder, there are 2 cfg . And so, we will nead another way to load the custom terrain. 2 -Updated version filter to not include versions prior to 1. There is also a. Removed the Earth PQS texture (was a performance hog and did not look good anyway). The update features improved textures on Kerbin, Mun, Vall, Tylo, Sarnus, Eeloo, Tekto, Urlum and Neidon. Solver Engines plugin. 90 So recently I finally saved up enough money to build myself a good computer, and now I can play KSP with visual enhancements no problem. 12. presumably. 1 prerelease. Search Planet Minecraft. mu files as they are if the export fails for any reason, which KSP then won't load. It can also save your textures into DDS format. Install Texture Replacer. It uses the seed from the savegame that was loaded to generate random numbers, for example to replace the. The KSP- RO group is now maintaining Procedural Parts, with contributions from various. By KERBALINA October 5, 2016 in KSP1 Mods Discussions. Replaces the Spaceflight Simulator 1. 0. I'm fully aware of mods like the renaissance pack and AVP/EVE, however they add things other than planet textures and I'm not interested in that (they also lack images around the cross-over point where textures look bad, so they may not fix the problem anyways). Clouds and planet textures. This mod adds the real solar system to its kerbal space program, where its orbits, sizes, actual textures, real antenna sites and most real launch sites are added. Promotes cryofuel mods and planet pack to life support compatibility. I installed in this order: Stock Visual Enhancements, SVE Textures, Environmental Visual Enhancements, Kopernicus , Scatterer, PlanetShine, Stock Visual Terrain. LOGIN SIGN UP. TextureReplacer has no such issues plus it has many other cool features. Near Future Launch Vehicles. ago. Real Exoplanets (REX) is planet pack that adds several confirmed exoplanets into KSP. 9. 5] (as of June 30, 2015)A set of textures for Procedural Parts!These textures are mostly from a request thread on Reddit, and I'm open to adding more! Feel free to leave requests in the comments. 1. Parallax - Stock Planet Textures 2. A. Well, DXT 5 is correct for some of them. How to ethically planet mod, in the form of a quick funny tutorial. Information about current EVE-Redux . /texturefilename (/folder would be GameData/folder). I fixed it by uninstalling everything (including the current module manager I had installed) and reinstalling every mod with ckan. 2 the core command you're looking for is Filters -> Render -> Clouds -> Solid Noise. IF YOU HAPPEN TO INSTALL IT MANUALLY - USE ONLY THE MODULARFLIGHTINTEGRATOR VERSION SUPPLIED BY KOPERNICUS. 2. Nov 25, 2019. 4) Connected Living Space (ConnectedLivingSpace v2. Drop the "GameData" folder inside the archive into your KSP installation. Creating Your Own Planets. 3 users (for use with EVE 1. Skybox Download Texture Replacer. It would also help if KSP adjusted it's mip map LOD bias as currently it appears to require the camera extremely close to the parts to display the full res texture; as a result, artists (most likely unconsciously) tend to oversize their textures in KSP to keep their parts from looking smudgy and blurry at typical camera distances. Nov 25, 2019. Henry115. 3 version from CKAN. 10. Chatterer. 8. 12. This is my second planet mod, this one adds a moon between minmus and the mun. 2: No: Changes the Kerbol system to our own Solar System but with KSP size. The KSP- RO group is now maintaining Procedural Parts, with contributions from various. PersistentRotation Upgraded. Download a texture resolution of your choice (2k, 4k,. Original Installation: To install Realism Overhaul you can either use CKAN, or do things manually. 5] Linux64 branch contains textures likely too large for a win32 KSP install! (removed unused textures so may now work better on 32bit) [KSP 1. Apply (); GUI. This thread will aim to deliver a range of guides and tutorials to cater for those who wish to create planetary textures using a. This planet will be included in the "After Kerbin" planet pack, which is already i. 6. As an interstellar planet mod, Kcalbeloh shouldn't have conflicts with most planet mods, as long as: The planet mod is compatible with the newest version of KSP/Kopernicus. Check out the following mods for an enhanced experience. . Niebos overhaul and atmosphere adjustments. (KSP forum--see spoiler box) Spoiler ^ This forum has a bunch of tutorials related to planet texturing (including. Clouds and planet textures. "term in quotes" For terms with spaces-term: Exclude mods matching term, which can be a word or another advanced term: user:[author] For mods by [author] ver:[version] For mods compatible with [version], can be either the full version number or a partial prefix, e. When getting. . Planet textures are best in 2x1 shape, where its twice as wide as it is tall. 16K pack. SCANsat. Grab a mod that starts you in a different home system, and have a look at the config file for the home world, it will be laid out there. 1. Download. 0. "Helps with designing functional and efficient ships" is the primary reason people pick Kerbal Engineer Redux over the competition. Same PC. 4. Same for the stock planet textures folder. However, this method may break mods that depend on the stock assets. 0. -. 4×106 (m)=10 (m/s2) Meaning the velocity at the surface would be 8000 (m/s)=2πrt=4×106 (m)t. KSP Wheel. 2. HomeSwitch is disabled with any system-replacer planet. For now, I strongly suggest brainstorming ideas for lots of different planets, choose the best ones, write/draw your ideas on what to do with them. A planet mod for Kerbal Space Program. The planet textures being replaced are the high-altitude textures, which are also used in the map mode and in the tracking station. ModularFlightIntegrator. 9. If you want to change the planet. Resolution 8k. Followers 0. 3. KSP need intensive programming for simulating astrophysics and calculations for gravity, drag, orbit, etc. ago. KSP Renaissance Compilation has great high-def planet textures. Once a new texture is created you will. Use of any images generated using PlanetMaker are free for your use in any medium. I don't see how it isn't just better than KSP1, there's actual realistic texture to the terrain at larger scales, it isn't just all smooth. Select Parallax, then select "Parallax - Stock Planet Textures". 71 atm so you'll have to wait for an update or roll back to 1. Kerbal Space Program > General Discussions > Topic Details. 5595142. This would be of the order v2 (m2/s2)6. For us to "fly off the Earth", the centripetal force required to keep an orbit of the Earth's radius would have to be the same as the acceleration due to gravity. Reply to this topic. Stock KSP uses the [maxTemp] value to determine at what temperature parts will blow up due to overheating. 0. Texture blending is a much smoother transition and varies based on the distance from the camera. x-1. -Planet created from a picture of dried mud (and mad photoshop skillz yo), and a little help from NormalMap-Online for the normal texture files -Added Biomes (Major Cracks, Minor Cracks, Dunes) -Atmosphere characteristics complete (6-23-15) -Bug causing ships to clip through Terrain and blow up *fixed* -Darkened the blue in cracks (6-24-15)To use simply combine the TextureReplacment folders from the pack with the one in your KSP folder. Pre-rendered clouds. - Many of the glow layers make use of the original KSP planet textures; naturally credit goes to SQUAD for these and I advise against attempting to redistribute them or use them for things other than KSP, KSP mods, or KSP fanart. Pretty Pictures and VideosKSP Real life planet textures KSP Real life planet textures. Also works fine along side SVE and SVT. Version 3. Preferable for other atmospheric celestial bodies as well. ​Javascript is disabled. The planet texture files are not in the GameData folder. the main is basically a planet list with instructions for "where parallax have to pick the textures" ,that is actually from parallax stock textures folder. Planet Jam 3 -- the sequel Planet Jam 2 and threequel to Week World Planet Jam, a collaboration between 14 modders to make a large planetary system. Thank you! Bioluminescence on Laythe. That is assuming they didn't increase the actual vertex count / terrain detail levels. Higher res planet textures, a different skybox, some configs for various other graphical mods like TUFX, Aurora Borealis (at this time of year etc. New computer, no impact. 1, heat sources include Kerbin's sun, re-entry and aerodynamic heating. About Kopernicus is a KSP add-on that allows for modification of stock planets and the creation of new planets via modification of the system prefab. Don't install 1. Planet Mods: It depends. 1 with the latest versions of EVE (redux 1. It also has clouds and auroras, but you can get rid of those by deleting the "Atmosphere" folder once you install. 3. I will explain how you can do both. 0, so you won't see if you have KSP 1. 2. These terrain textures aren't in any other folder anymore. 2) After REX's dependencies have been installed, install Real Exoplanets by extracting the "RealExoplanets" and "REX-Textures" files into the KSP GameData folder. Galaxies Unbound: A Stellar Odyssey, is the successor of Galaxies Unbound: Nova Kirbani. Renamed a duplicated shader "KSP/Particles/Alpha Blended" to now have one named that and another named "KSP/Particles/Alpha Blended Scenery". "Dry" Colormaps (those without any transparent portions, aka those for planets that don't have oceans) use DXT1 "Wet" Colormaps use DXT5 Normal maps also need DXT5 (some places recommend DXT5nm but don't use it. Major changes to biomes on earth and moon, simplification and clean up of all other bodies. Most artwork in this mod is courtesy of Astronomer, the original creator of Astronomer's Visual Pack. Remember me Not recommended on shared computers. Members; 4,957 4. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Posted July 29, 2021. Awakenings, the first installation, consists of a system replacer and various interstellar destinations. Stephen M. dds/. Textures have been added separately to speed up the update process. 1 or newer. It gives modders a toolkit of commonly used resources to play with, and helps us all work together in the same resource playground. PLANET TEXTURES FOR RSS PLANET TEXTURES FOR RSS. 3 is pretty much excellently upwards compatible and has good chances of being downwards compatible. Ik that we use Kopernicus in KSP 1. 5 Scatterer Atmospheric scattering shaders. engine; Fixed RCS not working on the Mk3-5. - GitHub - ducakar/TextureReplacer: KSP plugin for texture replacement, Kerbal personalisation and reflections. LOGIN SIGN UP. Version 0. KSP Light (Default) KSP Dark . 1. Here are dozens of gorgeous textures that I used in my KSP Planet pack and this includes OPM and Kronkus. 71. v0. This means any manual (not in the GUI) edits made while playing the game will not be preserved. . assets files. It is the Mercury analogue. 8. 2. ago. Even though my KSP is fully up-to-date, the planet textures have not been improved. 12. Sign In. 1 for KSP 1. 0. Personally I think 8k is the smoothest and looks the best. [deleted] KSC is a planetary feature that is called out in the relevant planet's config file. Ok. These planet textures are absolutely gorgeous and so is the galaxy in the background. 2 (Screenshot has a mod part in it). I would like to know if I'm doing something wrong, or am I just using the wrong thing. -Removes uneeded band around Jupiter, doubling performance-Added a lite mode for those with lower end PCs-New 16k textures and heightmaps for Jupiter's Moons-New PQS mods-Rocks on all Galilean moons-Bug fixes v0. 0). The depths of the mind. That's with Astronomer's Visual Pack (8k textures), Scatterer, EVE, and TuFX running as well. texture : Specifies let location of the texture file - e. Procedural Gas Giant Planet Textures. 1. The license for Precursors applies to KSP 2 in addition to KSP 1. Then under Rendering the should be settings called: Terrain Shader Quality. Its a game where you design and fly little green frogs from the planet Kerbin into space. 1 Added EVE atmo effects Improved Heba texture Improved Lomina texture Improved Kuprus texture Updated Valentine light intensity curve Updated atmo gradients CRP configs Changed file structure Fixed issue with Kuprus biome map Made Solyth less saturated Minor fixes and tweaks 1. KSP Wheel. 0 -- These are graphics needed to change the look of the stock planets and will be placed it. KSP 64 bit Donations are never asked for, but always appreciated! Help buy me another pizza if you enjoy the mod "Only during the last breath of life does the mind truly understand how lonely a species really is. I need a way to replace the textures of KSPs planets to that of the real solar system but that is the ONLY thing I need to replace. the main pack You can find the main pack and more add on packs on my homepage. v18. 32k, 48k, and 64k Land Texture options, modified from RVE 64k New Ocean and Atmosphere configs for Earth New 32k 48k City Lights from Space Engine,. Full purge of both KSP and Unity3d files. Go to Settings. 35 gees of gravity, and a relatively high orbital velocity It has a size of 330, is compatible with Sigma Binary Craft Sharing Simplified. Seperated ScaledSpace export and PQS-Texture export. cfg file for RSS Inclinations; Assets 4. xksp-lush-plants. You can replace Jool's texture with one of the one's I've provided if you have Texture Replacer; or, if you use a mod like Planet Factory, RSS, Kopernikus, you can use the textures to create your own unique planets. KSP Dad: How to make my son's (13yo) obsession with KSP to the next level? upvotes. 0. BuckFiden420 • 2 yr. It will install the following; Parallax 2. Snow on Kerbin, Duna, and Laythe's poles. To use EVE, install the plugin for your version of KSP and a Config. 1 -KittopiaTech 1. 4 - Recompiled for KSP 1. Colors and shades of the textures are tuned accordng to true-color photos made by Messenger, Viking and Cassini spacecrafts, and, of course, the Hubble Space Telescope. Other images are omitted to avoid making UI icons of various plugins blurry when not using the full texture quality. EvePlus: Adds 3 moons. Astronomer's Visual Pack is a remake of the comprehensive visual overhaul for alpha KSP of the same name. So I've installed a fresh version of KSP 1. 0 for KSP 1. - New texture for Neidon added - Configs for Thatmo and Nisse added. 0723) as installed by CKAN,. This build also integrates @R-T-B's and @BIOZ fixes for 1. the main pack You can find the main pack and more add on packs on my homepage. 6. there are no "new -. 1) KSPCasher Continued. Lazarus is a brand new planet pack created over the course of a year and a half. g. More specifically, it can: change bilinear texture filter to trilinear to improve mipmap quality. The rings and coronas of the BlackHoles and Stars have been improved. 4 for RSS v18. You can replace Jool's texture with one of the one's I've provided if you have Texture Replacer; or, if you use a mod like Planet Factory, RSS, Kopernikus, you can use the textures to create your own unique planets. 12. All planets are to KSP scale, but orbits are closer to the star so everyone can get to distant worlds more easily. and is not affiliated with this site. Forgot your password? Sign UpVR go brrrrrrrr. These “gaps” are filled with fictional. I'm fully aware of mods like the renaissance pack and AVP/EVE, however they add things other than planet textures and I'm not interested in that (they also lack images around the cross-over point where textures look bad, so they may not fix the problem anyways). - Remade Kivlan and Zerto entirely. But, I was thinking about making a planet pack for KSP 2. 0+. Soviet Engine Pack. 5. 8 #KSPMoarBoostersMoho is the third-smallest planet and the planet closest to Kerbol. So, what's included in the assembly? 4k & 8k clouds. 3, I installed TextureReplacer mod and KSP still runs, I downloaded a new KerbinScaledSpace300 map into the texturereplacer/default folder but cannot figure out if. So, I've been working on a planet pack for the past four or so days, and each of my custom-made planets (apart from gas giants) has the same issue: in ScaledSpace (map view), the lit side of the planet faces one uniform direction and does not follow the sun, as if it were ignoring the existence of the sun in favor of a light source at infinite distance. - Turn down antialiasing from 8x to 4x. The 16 planets in the stock game aren't really enough, so I also used the 9 Planet Factory planets to have a little more realistic planet and moon systems. Source Code. 1 for RSS. 12. Download GPP_Textures. You can also contact me through Discord on the r/KSP discord server! (Preferred)v0. 2So I began playing KSP again recently after a few years of hiatus on version 1. It happens on Minmus and Pol, possibly others, but only planet surface textures. But I can't find any actual infos. Scatterer is still highly recommended, but not required. The Graphics Enhancements Assembly includes a lot of textures and settings, allowing you to making your graphics in KSP even better and more colorful. 6 -- This is the main program and will be placed it in your GameData folder as the Parallax directory. 8. assets files. I downloaded kopernicus BE and both parallax folders (there are 2, the parallax main and the stock planet textures), installed all of them and started the game, only to be greeted with a textureless and offset ground. This has been happening for a while but it is hard to capture a "flicker" in a screenshot. More sharing options. Trans-Keptunian Planet Pack for Kopernicus (v0. Also tagging @The White Guardian, because he uses GIMP for his textures. This adds the skybox and improved part textures, and a few other things like a non-blurry Kerbin surface texture. Adds 1 planet and 1 moon. 99 but spacedock won't let me put multiple KSP versions as the KSP version for one release. 0 BY-NC-SA) license. TextureReplacer is a plugin for Kerbal Space Program that allows you to replace stock textures and customise your Kerbals. 1. Textures Unlimited The Textures Unlimited addon brings the Unity 5 Standard shader functions to KSP along with a suite of utilities for loading shader and model asset bundles, and a host of shader and. 6. The normal texture just gives the planet some fake depth while in the map view or at great distances. Astronomer's Visual Pack-4k Textures (AVP-4kTextures v1. Floating. In ksp you must have a planet named Kerbin set to homeworld to get your space center to work. If anyone has a better visual quality pack I can run without conflicts (preferably on the latest KSP version) with Parallax I'd be happy to try it. Minecraft. 8 update! In this update, we are improving some of the planets' textures. Then you must change all of the directories in the cfgs to match the new location of the textures. Posted May 27, 2013. This is not a DiRT issue, but one you might encounter regardless. The regions may be square or rectangular, or may have arbitrary shapes. Then under Rendering the should be settings called: Terrain Shader Quality. It improves surface texture quality greatly, but this comes at the cost of performance. Updated for KSP 1. 8x drops the framerate to a slideshow with Parallax. About me: Bring Back Rocket Builders. It’s basically the base for anything related to textures in the KSP. Textures have been added separately to speed up the update process. If you want to pre-render your cloud textures offline, look no further than Photoshop (or Gimp, if you prefer). 32k, 48k, and 64k Land Texture options, modified from RVE 64k New Ocean and Atmosphere configs for Earth New 32k 48k City Lights from Space Engine,. V0.